Team
- Sam Mills
An augmented reality experience to tell the stories of Civil War soldiers
Our initial presentation for the Pretty Big Things Trivia Hunt can be viewed here.
See our vision document here.
See our questions, extra facts, and other content here.
See our handout for teachers here. This can be added to NJSM’s Resources for Teachers.
See the initial wireframes here.
This poster can be put up to let people know about the trivia hunt.
This is a sample certificate that will be sent via email to the user. This can act as a free digital souvenir from the museum. Teachers can also direct students to send them an email to track participation or extra credit points based on the badges they earn.
Our working prototype can be viewed here (Scale down window if viewing on web).
Our protoype presentation for the Pretty Big Things Scavenger Hunt can be viewed here.
Let’s take a few minutes to finish setting up your team pages.
While at the museum, please complete one of the Self-guided tours.
Before you arrive for your study session at the NJSM, prepare your list of questions you need to research during your visit.
Please complete your first exhibit critique using this template as a guide. You may use the NJSM, the Princeton Art Museum, A Palette of Pixels or any other exhibition you have recently visited as your subject.
Let’s go around the room and present our revised individual Vision Documents.
Let’s break up into our teams and create a unified Vision Document for each team.
Be sure to include:
Teams present your unified project concepts to Emily Croll.
Let’s go around the room and review your Vision Documents.
Rock Paper Scissors – what are the game elements in Rock-Paper-Scissors?
(Which type of motivation do they leverage? Intrinsic or extrinsic?)
Let’s earn our first OpenBadges:
Let’s build a progress bar using Bootstrap, JQuery & HTML5 Local Storage:
Let’s take a few minutes to review some of your Design Notebooks for this week.
“…a user interface that is (1) effectively invisible, or becomes invisible with successive learned interactions, to its users, and (2) is based on nature or natural elements”
NUIs (Natural User Interfaces) are generally divided into several categories:
Kinect = Microsoft software + PrimeSense Hardware
PrimeSense open sourced Interface and middleware libraries
Adafruit Bounty + Josh Blake’s OpenKinect
Kinect + Processing Demo
MakeyMakey Demo
Touchboard Demo
Hover Demo
– Who’s your audience?
– What are the characteristics of the exhibition space?
– What’s easiest, least invasive, least effort for your users (how can you make the technology “disappear”)?
– What’s simplest to implement?
– What is most maintainable/durable?
– What fits in your budget
This week’s homework assignment is due next week before class. When you’ve completed them, post a comment on this page (Augmented Reality), including a link to your Design Notebook.